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The World of Warcraft veteran talked about how his new MMO tackles the private realm without making it feel “sad and empty.”
Private areas are very important for MMOs. Private areas allow players to take a breather when the game’s social elements become too much. They may also allow players to express themselves through things like decorations. Take a look at the residential lots in Final Fantasy 14 as a great example of private areas being used in a personal way.
Former WoW veteran Greg Street is leading a team creating an all-new MMO at his new studio, Fantastic Pixel Castle. In a few tweets below, Street outlines the private area plains. “Exploring different maps in different combinations and unlocking new rules to apply would ideally offer a lot of replayability, allowing you to leave an impact on your world. ” he wrote. .
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Admittedly, this statement may make it sound as if a street MMO would approach private areas with direct influence, similar to Final Fantasy 14. But in the tweet above, Street argues that random generation cannot be a distraction. The personal nature of the private sphere affects it, resulting in it being “sad and empty” rather than vibrant and personal.
In another tweet, Street pointed out that the difficult areas of the feature are easier for the development team to manage. You cannot have a private area that spans acres of land. That requires more work from the playtest team and other departments.
This is quite the challenge that Street is setting himself and others in Fantastic Pixel Castle with the MMO. It’s clear that there are no easy answers in the MMO Private He area, but from what I’ve heard of the situation, it seems like Street already has a good idea of how his new MMO will avoid the pitfalls.
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