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Star Wars Outlaws is being touted as the first open-world game in the series. From the creators of The Division and Avatar: Pandora’s Frontier, Outlaws is a rogue adventure set between The Empire Strikes Back and Return of the Jedi that explores the depths of the Star Wars underworld. tells the story of.
In anticipation of Ubisoft’s big Star Wars game, we’ve put together this breakdown of everything you need to know about Star Wars Outlaws.
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Star Wars Outlaws Trailer
Ubisoft has released two official trailers for Star Wars Outlaws. The most important of which is his 10-minute gameplay trailer released last June. Check it out below.
Star Wars Outlaws Release Window
The official release window for Star Wars Outlaws is 2024. According to the release date, it is expected to be released between April and December 2024. Ubisoft’s latest earnings report.
Star Wars Outlaw Platforms and Prices
Star Wars Outlaws will be released on PS5, Xbox Series X|S, and PC (via Ubisoft Connect). Ubisoft hasn’t announced a price for His Outlaws, but $70 is a safe assumption given its scope and Ubisoft’s pricing for recent AAA games. Avatar: Pandora’s Frontier.
Star Wars Outlaw’s Story
Plot and characters
Star Wars Outlaws tells Kay Vess and her story Axolotl-like companion Nyx It attempts “one of the biggest heists in Outer Rim history,” according to creative director Julian Geraity, and aims to mimic the adventures of Han Solo and Jack Sparrow while being “a little more relatable.” It’s a story about a villain. A rookie petty theft ends up in a much bigger situation than you expected,” he said.
Here’s the official synopsis from Disney and Ubisoft:
“Experience the first-ever open-world Star Wars game, set between The Empire Strikes Back and Return of the Jedi. Explore both iconic and new planets across the galaxy. Free and New Risk it all as Kay Veth and his pal Nyx, upstart villains looking for a way to start a life. Fight, steal, and outwit intergalactic crime syndicates to rise to the ranks of the galaxy’s most wanted criminals. Sho.
“The galaxy is full of opportunities if you’re willing to take risks.”
It was decided to set outlaws Between “The Empire Strikes Back” and “Return of the Jedi” (2nd and 3rd films in the old trilogy) This is because it is a time when “the underworld is flourishing.” “When we started talking with Lucasfilm, it was clear that the year between ‘The Empire Strikes Back’ and ‘Return of the Jedi’ was not going to involve the Rebellion,” Geraity said. It’s taking things away,” he explained. More control is needed, but the Syndicate is seizing more power and exploiting all these weaknesses. In other words, this is a moment when the underworld is thriving, and the situation couldn’t be better for established and new villains. Teething more than this particular moment. ”
Kay Vess is voiced by Hanbury Gonzalez (Avatar: Frontiers of Pandora, Ginny & Georgia). Her alien companion, Nyx, is voiced by Dee Bradley Baker (Star Wars: The Bad Batch, American Dad). Although the full cast has not been revealed, it is known that Outlaws will feature both old and new characters. Among the old men was Jabba the Hutt, and Mr. Massive agreed to give Kay a mission from his palace on Tatooine. The new battle droid ND-5 (voiced by Jay Rincon) fights in the Clone Wars and then begins a life in the underworld.
Location and map size
Star Wars Outlaws Open World Spread across multiple “handcrafted” planets of “manageable” size. Planet (final number to be determined) [equivalent to] According to Gerighty, Assassin’s Creed Odyssey includes two to three zones. As the director pointed out, Odyssey’s Greek regions vary in size, so this is a “rough analogy,” but it’s important to note that the planet isn’t a near-infinite area filled with procedurally generated content. should be interpreted as meaning.
The planets in The Outlaws follow Lucasfilm’s 80/20 rule for location design. 80% familiar, 20% alien or fantastical. Gerighty explained how Massive designed it. Tatooine version Focusing on this philosophy: “We start with a biome for inspiration, in this case the biome of southeastern Africa. Then we give it a twist to give it a slightly foreign feel. If you think about it, maybe not. The first shot, and the first shot is of Tatooine. Beautiful, recognizable architecture, but with two suns. For us, this huge mountain. The city is a crystalline material carved into the amber color of that mountain. It’s an exposure of orange, highly reflective material that gives it a truly alien quality. Familiar yet fresh. is.”
Despite Massive’s originality, Tatooine in Outlaws reflects the rich history of Star Wars films. “What if we closed our eyes and gave people the option to go anywhere on Tatooine?” Geraity said. “Mos Eisley. More specifically, it’s a watering hole in Mos Eisley. It’s a chance to see every nook and cranny. This concept of virtual tourism is important to us. Wondering how far is it from Moisture Farm to Cantina? Have you ever wondered? We offer you an experience.”
Another location that Massive revealed details about is Toshara, a previously unexplored moon. Inspired by the East African savanna, Toshara has “lots of wide, open plains” and is the perfect playground for Kay’s speeder. It is described as a “den of scum and villainy” where players can explore the lifestyle of villains.
Other locations glimpsed in the trailer include Kijimi, home to a hive mind syndicate based on the Medrit species called the Ashiga clan. Akiba is a humid jungle planet. and the infamous casino city of Cantonica, home of his part-time job.
game length
Ubisoft hasn’t said how long it will take to complete Star Wars: Outlaws, but two major developers have commented on their desire to complete it. Avoid being “too big” — a common criticism of recent Ubisoft open-world games like Assassin’s Creed Valhalla. According to Gerighty and his director of narrative Navid Khavari, “too big” means “a game that people can’t play, enjoy, and complete.”
Gerighty added, “Our goal is to really immerse people in a very dense, rich adventure, an open-world adventure that they can explore at their own rhythm. So this is something that can be completed in 200 or 300 hours. It’s not some epic RPG that you can’t do. It’s a very focused action-adventure RPG that’s engaging and very manageable.”
Star Wars Outlaw Gameplay
battle
Star Wars Outlaws is played from a third-person perspective. On the ground, players can expect hand-to-hand combat, gunfights, and stealth sequences. While aboard your ship, The Trailblazer, Outlaws offers the opportunity for intimate dogfights with her TIE fighters or large-scale battles with massive ships. More on space combat below.
As for your companions, it appears that Nyx can attack guards by distracting enemies, retrieving weapons, pressing a button/pull switch, and pressing RB/R1 to highlight the desired action.
Explore and traverse
The open world of Star Wars Outlaws will be traversed on foot, in a speeder, and in a ship. One of the most impressive things we’ve seen with Outlaws is that they can seamlessly move through the three traversal modes. Kei can go from on foot to speeder to space without cutting black screens or obvious loading screens.
Outlaws planets are most efficiently navigated using Kay’s speeder. The development team describes it as “motocross in the sense of making the trip really fun, thrilling and full of tricks, speed chases and more.” As evidenced in the gameplay trailer, you can shoot while riding using a slow-motion targeting system reminiscent of Eye of the Dead from Red Dead.
There also appears to be some platforming on foot, as Kei is seen climbing on top of boxes and rappelling down ropes using a grappling hook.
As for how Ubisoft designed an open world to explore, Cavalli said the goal was to “allow players to organize their experience according to their wishes.” The team hopes to avoid his Ubisoft open-world criticism of icon-dense maps that lead to repetitive activities. The goal here, he said, is to “create a world that’s so detailed and rich with different distractions that we don’t have to rely on too many UI displays.”
spaceship battle
While aboard the Trailblazer, Kei becomes involved in an air battle with an enemy spaceship. “Traveling in a full 360-degree environment is extremely difficult, so Dogfight is made to be as accessible as possible,” Geraity said. Massive hopes to achieve this by slowing down the pace of dogfights and giving players a chase cam control that can automatically track enemy ships, allowing them to focus solely on aiming their shots. I am.
In addition to being a space exploration and deep space combat vessel, the Trailblazer also serves as a home base of sorts for Kei. As you walk around the ship, you can talk to other characters and explore the mysteries of the ship’s history.
reputation system
Star Wars Outlaws has two important systems for player behavior. It’s reputation and wanted. Massive says that these two systems are each designed with the Empire and the presence of various crime syndicates in mind, so they work everywhere.
The reputation system applies to the relationship between Kay and the Syndicate. As Kay develops trust with the syndicate, he can expect better contracts, lower store prices, and access to new territory. If she loses someone’s popularity, she can be expected to be chased. “It’s all about pitting the syndicates against each other, making choices, the dilemma of how to submit a quest, that kind of thing,” Geraity said.
On the other hand, the arrangement system is concerned with the relationship between Kei and the Empire. The Empire tags Kei as wanted if he acts against their wishes. In one instance, Kei refuses to pay a bribe to an Imperial officer, resulting in a high-speed chase that tracks the fugitive from land to space.
RPG elements
Outlaws has some light RPG elements, including an upgrade system that can enhance Kei’s gear, from improvements to his speeder bike to new modules for his blaster. There are also customization options for Kay’s speeder and spaceship.
As Kei, you must make dialogue choices. This system was implemented to improve the experience of role-playing as a villain in the Star Wars universe. Geraity told IGN:.
Star Wars Outlaw Development
Development of Star Wars Outlaws is being led by Massive Entertainment, the Ubisoft-owned studio responsible for The Division and Avatar: Pandora’s Frontier. Massive is supported by Ubisoft Annecy, Bucharest, Chengdu, Milan, Montpellier, Paris, Shanghai, Toronto, Red Links, and Stockholm. Developed using Massive’s in-house Snowdrop game engine.
the outlaws Announced in early 2021suggesting that EA’s exclusive hold on the Star Wars video game license is coming to an end. properly revealed At the 2023 Xbox Game Showcase. According to Disney’s Sean Shoptaw, Massive’s idea for a Star Wars game was Meeting between both companies Discuss “Avatar: Pandora’s Frontier”.
Key developers include Game Director Matthias Karlsson (The Division 2), Creative Director Julian Geraiti (The Division 2), Narrative Director Navid Cavalli (Far Cry 6), Art and World Director Benedikt Podlsnigund (The Division 2), Includes lead writer Nikki Foy. (Far Cry 6).
Jordan is a freelance writer for IGN, covering games, shows, and movies.
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